
Settlers 4
CheatMode:
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Update by: Dj Simo
Submitted by: nightraider
Enter !wqsa during game play to enable cheat mode.
Then, enter one of the following codes.
Result Code
------------------------
Win current level - !win
Lose level - !lose
More resources - !incr
Advance time:
-------------
Press [F12] to advance time by one minute.
Hint:
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Submitted: ToxicBoy
toxicboy0@yahoo.com
The enemy will do battle whit you in about 50 min.
Modifying Config Files:
-----------------------
In the Settlers 4 CONFIG folder, there is a file called magic.cfg.
You can edit this file to change values in the game. Please note
that these changes also affect your enemies in the same way.
Always make a backup before editing any system files.
GameTip:
--------
Submitted: tom
www.tom_senior@talk21.com
I was looking for a cheat for settlers 4,
and well all that i found didn't seem to
work so decided to try an old cheat from
settlers 3 and it worked, here it is:-
>>>>>>>CHEAT>>>>>>>
Press F12 on your keyboard and one
minute will have elapsed (Gone)
For all players.
This is really good when you have lots of buildings to
complete building or if you want your troops to get to
there desination quicker.
Wednesday, October 7, 2009
<
Settlers 3
Building Tip:
-------------
when you play if you press F12 one minute will
pass for all players.
That is very good when you have building.
Submitted by: SpAnIsH_FaTe
piruliquetevi@yahoo.es
Faster building:
----------------
Press [F12] to pause the game, then immediately
press [F12] again to resume. Then, one minute in
game time will have elapsed for all players.
80,000 credits:
---------------
While playing a game, hold [F8] for approximately
twenty seconds, then press G while continuing to hold [F8].
Faster battles:
---------------
Continuously right click while fighting to keep your
warriors in swordplay and your archers firing.
Quick Build:
------------
During the game, press F12 to pause the game.
When you press it again the game will resume
and 1 minute will have passed for all players.
Hints:
------
If your pioneers are getting attacked and their health shows
red or yellow, simply convert them back to carriers. The enemy
can't attack them, and when you convert them back to pioneers
they will have full health.
If you are playing a game and your spies spot a large amount of
troops heading your way, convert all your spare settlers into
pioneers and group them up. Send the pioneers into the invading
troops. It's cruel, but it will give you some time to get all of
your troops into the area.
Here's a good way of getting material to an area. Build a market
and set a route to eg brewery to sphinx.

Settlers 2
Cheat:
------
Submitted by: eli
go to folder data\missions and open with text editor the
file for the mission you are going to start(level 1 is
number 0000 and level 2 is number 0001...). look up for
!ADD_WARE 15 and change the number after it to 100.
copy that line and paste and paste and paste...
every line will let you start the level with 100 more coins.
do the same thing to the line !ADD_PEOPLE 26 and you will
get 100 gold soliders for each line.
remember!!! do this changes just to the lines that are above
the enemy start ware, or the enemy will have this coins and
soliders.
you can do this for all the ware and workers you have.
just find the line or write new line. ex. !ADD_WARE 0 100,
!ADD_PEPOLE 2 100.
wood=0
borads=1
stones=2
pig=3
mill=4
flowr=5
fish=6
meat=7
braed=8
weter=9
beer=10
coal=11
iron=12
gold=13
metel=14
coins=15
tools=16-27
sowrds and shileds=28-29
boats=30
Cheat:
------
THUNDER will enable you to be able to build anything.
When you have the code on, you will see a exclamation
mark in the top right corner:
ALT-1 up till ALT-6 -
Change the speed settings of the game.
Press F7 and it will enable you to view the map
For anyone who has added the patch to make it Version
1.51, the cheat is WINTER

Settlers 1
The way it works is that, when you tell a settler unit to do something
(build a road, mines or irrigation, for example), and you have at
least one other unit that still hasn't been moved (blinking), you can
go back to the settler unit, click on it to start it blinking again
(click on its icon in the box that comes up when you click on the
unit), and then press R, M, or I to start the settler working again.
Then you go back and click on the settler again and hit R, M or I
while it's blinking, and you keep doing that until the improvement is
built (you can tell it's done when, when you click the unit, the icon
in the box no longer has a letter on top of it). This works best when
you have the "end of turn" feature on, and of course you shouldn't
move other units until you're done with the settler. If you do this
right, you can get your settlers to build anything you want in just
one turn (normaly it takes 2 to 12 turns)!!
-- Hex codes: --
$30,000/debt All Tech Next Tech
Roman / Russian 23a 5f2 24a
Zulu / Babylonian 23c 5fc 24c
French / German 23e 606 24e
Aztec / Egyptian 240 610 250
American / Chinese 242 61a 252
Greek / English 244 624 254
Indian / Mongol 246 62e 256
** $30,000: **
1) type debug civil(x).sve (x= the saved game you wana edit) you'll get a
hyphen for a prompt...
2) type e ### ff 75
3) type w
4) type q
** All tech: **
1) same
2) type e ### ff ff ff ff ff ff ff ff ff ff (10 sets)
3) type w
4) type q
-- Next Tech: --
1) same
2) type e ### 75 75
3) type w
4) type q
REMEMBER: the ### will only work if you use the one under the column
its in.. by the way, if you want it to work well, also make sure that
in the save game you're hexing, the one you hex for is you...unless
you're just up for a challenge... :)
negative cash flow of 30000 (only good on other civ's or someone
else's 'puter) 1) same 2) type e ### ff 85 (### is same as in the get
30000 one) 3) type w 4) type q